
EonTimer is finally moving out of beta into a proper release! This release has been something I've been working on pretty consistently since 9/2018. IMPORTANT NOTE:Ģ.0.0 is now using the application plugin for Gradle to build EonTimer. This means there are now scripts included in the release to start EonTimer. IMPORTANT NOTE: 2.0.0 is now using the application plugin for Gradle to build EonTimer. This means there are now scripts included in the release to start EonTimer. EonTimer 2.0.0 IS HERE EonTimer is finally moving out of beta into a proper release This release has been something I've been working on pretty consistently since 9/2018. Windows users should use the EonTimer.bat script.After unzipping EonTimer-2.0.0.zip, the scripts are located in the bin directory.
#Download eon timer code#
Migrated GUI source from hard-coded source to FXML files.This should make it easier to manage the code base going forward with hopefully the realization of performance benefits while running the timer Switched from spinning up a new Thread for running the timer to a hybrid of using reactive programming and Kotlin coroutines.Switching from Java to Kotlin to reduce overall code base and to increase code expression.Using Spring Boot internally without starting a web server for the added benefit of autoconfiguration and dependency injection.Switched to the application plugin for Gradle to build EonTimer instead of building an UberJAR.MacOS and Linux users should the EonTimer scriptĢ.0.0 brings a lot of changes to the code base from 2.0.0-beta1 including.

Fixed an issue where the last timer action would occasionally not fire.

My goals for the next release (after taking a short, much needed break) are: Add unit tests to provide code coverage and hopefully increase stability of the program.
#Download eon timer how to#
